As another dawn breaks, Zephyros tumbles out of his bed, wondering if his bawalla’s companions have died and if not, how long he should give them before either searching for the half-beasts or leaving. He decides to meditate and consult the outer planes for advice.
The party returned to the trapdoor in the ceiling, Urnhold was up the ladder first. They quickly discovered that the room had a magical property other than darkness. After a random bit of time, they would be instantly returned to where they entered the room, and the caltrops and debris (only visible to Dhoug, due to his Devil’s Sight) would return to its original position. Urnhold attempted to shuffle his feet to avoid stepping on caltrops, but couldn’t make it very far. Dhoug was able to put a crack in the sundial in the middle of the room, but ultimately Rendon’s Shatter spell broke the enchanted item and released them from the time loop. Dhoug wasted no time heading straight for the door on the other side, which turned out to be a fake. Eventually, like something straight out of a movie, Dhoug pulls a touch on the wall and a hidden door opens.
The group ascends the hidden staircase to find an enormous library, filled with books, tables, desks, chairs, and ever-light candles. The group quickly discovers orbs, which contain emblems a teardrop and a leaf. Rendon finds and decides to keep a few books for himself & Dhoug; “The Howling Era” (which screams when you open it), “Cheese of the Western Isle” and “Cheese, Your Mother & You”. However at that Dhoug receives a nasty shock, whirling around quickly a luminescent ball is hovering there. Battle ensues with poor luck until the Wil-O-wisp vanishes. The words “Leave.” “Protect.” “Master’s.” “Wares.” echo from no apparent source to no particular person. Wil-O-Wisps are not known to show loyalty to anyone, but this strange behavior goes unnoticed by our adventurers. Another Wil-O-Wisp appears and the battle commences, Rendon’s amber colored Magic Missiles arch toward the floating ball. Gre moves to a different area and attempts to communicate with the echoing voices, while the rest of the party makes an all out attack. Gre is left with unanswered questions, while the Wil-O-Wisps are dispatched by his companions.
Without further interruption, the party finds four orbs in all, and test out the connection with a pedestal at the end of the room, perfectly shaped to hold these orbs. Through placing and removing the orbs they obtain magic items, which appear from the void when a particular orb is placed. Rendon obtains a Ring of Fire Resistance. Urnhold trades out his chainmail armor for the much more confortable Dwarven Plate. Gre and Rendon each take one of the Sending Stones. Finally the Moon Orb opens a portal, through which they see a dimly light room full of mirrors. Having spent many hours investigating the Library the group decides to leave it until later and return to the 2nd floor to make camp again and rest. Instead of removing the corpses of the Mimics, previously slain, Urnhold casts Gentle Repose to prevent them from entering un-death or rioting further. Elsewhere, Zephyros revives from his meditative state, assured that his half-sized passengers remain alive and returns to his journaling as he continues to wait.